Places and Things
Udar
Afan’di (Uh-FAWN-dee) – a home camp of the Udar
Algarem (ALL-guh-remm) – five very powerful women serving Palace Keepers at the Ikotai Palace in the Udar capital Qor Udar.
Aniwa’di (AHN-ee-WAD-dee) – an hallucinogenic cactus which grows in Uris Udar; used to make the intoxicating marwai liquor
Anur (Uh-NOOR) – a mobile military camp; the basic unit of Udar society
Avoy (Uh-VOY) – An Udar exclamation meaning “Now!”
Azmeri (Uhz-MERRY) – a sacrifice to the Udar god Ur’akeen
Ba’kalo (Buh-KAH-low) – An Udar halberd
Enafan’di (In-a-FAWN-dee) – an Udar religious law holding that no Udar warrior should ever die a peaceful death outside his Afan’di, or home camp.
Fezalot (FEZZ-uh-LOAT) – an Udar market at which newborn children are traded and sold
Gana’fali (GANN-a-FAHL-ee) – a shoreline on the Leopold Bay coast on which the Ardenian fortress of Strongstead was built. The Udar consider the shore a sacred place.
Gazol (Ga-ZOLL) – An Udar curved sword; like a cutlass, but with a skinnier blade
Gibor (Gee-BORR) – a berry similar to belladonna, though less toxic; which grows in Uris Udar; used to make the intoxicating marwai liquor
Iabos (EE-ah-BOSE) – the shore along the Gulf of Udar near the mouth of the river Ur’akeen.
Ikotai (Ick-uh-TYE) – the grand hall of the Evatuan Palace in the Udar capital in which the country’s king, or sa’halet, holds court.
In’gur (Inn-GOOR) – According to Udar prophecy, a ruler in control of the entire Great Continent
Izwei (IZZway) – An Udar fighting knife, consisting of a two-sided blade with thick barbs on each side
Javeen (Jah-VEEN) – an Ardenian woman held as a concubine by an Udar Anur
Kawes’kin (COW-us-KEEN) – an Udar tradition in which battles and disputes are decided through single combat
Kayesthu (KIE-ess-THOO) – an Udar traditional celebration involving a great deal of sexual activity and alcoholic spirits, held upon the return of a long-absent member of an Anur.
Lepon’hin (Luh-pun-HEEN) – the Udar name for The Throat, the isthmus dividing the two lands
Marwai (MARR-wye) – an intoxicating Udar liquor made from gibor berries similar to belladonna and aniwa’di, a hallucinogenic cactus; its effects include making its user quite docile
Permai (Purr-MYE) – a type of Udar slave tasked with nursing and raising children
Qur Udar (KOOR-OO-DAR) – the capital city of Uris Udar
Rochat (Ro-KOTT) – An Udar command meaning “Submit!”
Sa’halet (Suh-HALL-it) – the title given to the Udar king; also the high priest of the Udar religion, who communicates with the god Ur’akeen through dreams and visions
Ur’akeen (Oo-rah-KEEN) – The Udar god
Uxu (OOKS-oo) – a type of Udar slave tasked with crafting weapons, utensils, tools and other items
Var’asha (Varr-ASH-uh) – an Udar headman of an Anur tribe
Vitau’hi (Vee-TAU-hye) – the dreaded Blood Raptor, a giant predatory bird thought to be extinct which kills its victims in an especially gruesome way
Ardenia and others
Alvedorne – a fabulously wealthy city, pop., 2,200,000, located on the Great Mountain Lake in western Ardenia. Alvedorne, the third-largest city in the nation, is the headquarters of the Thorne Enterprises conglomerate
Azuria – a medium-sized (pop. 75,000) city along the Sunset Sea coast where Butch Henry and John Forling are from
Barley Point – a small city (pop. 3,000) located along the river Tweade
Battleford – a small city (pop. 8,000) located along the river Tweade
Belgarden – a large (pop. 1,500,000) city along the Morgan River and a Peace Party stronghold known for political corruption. Belgarden is Ardenia’s fourth-largest city
Benchford Armory – the maker of an inferior military rifle
Blessed Path – in the Faith Supernal, the path of moral righteousness by which one might join the Lord of All in the afterworld
Blue Pox – a dread highly-infectious hemorrhagic viral plague used as a bioweapon
Bergod (Berr-GOAD) – a port in the nation of Thosia.
Carmody Farm – the site of the First Airfighter Squadron’s home base north of Trenory
Cavol (Kuh-VOLL) – a nation across the Great Sea; the home of the infamous Mottled Men
Divinate (Duh-VINE-et) Academy– the most prestigious religious school in Ardenia
Deciran – the unit of Ardenian currency, based on the value of 1/10th of an ounce of gold
Dulsey – the maker of an inferior chain gun
Dunnansport – a small city (pop. 5,000) located at the mouth of the river Tweade
Faith Supernal – the national religion in Ardenia
Fort Bountiful – one of six forts near the Udar border and three located in The Throat
Fort Claire – one of six forts near the Udar border, eventually retaken by Will Forling’s 11th Cavalry Division
Fort Harrow – one of six forts near the Udar border, located in The Throat
Fort Murtaugh – one of six forts near the Udar border, located on the Sunset Sea
Fort Stuart – the Ardenian military stronghold in Dunnan’s Claim and the eventual home of the First Airship Squadron
Fort Walder – one of six forts near the Udar border, located in The Throat
Gray Demons – the name given to Reese Bloodworth’s counterintelligence unit by the Udar
Lord of All – the deity worshipped in Ardenia according to the Faith Supernal
Mountaineer – the maker of a hunting rifle used by the military as a substitute for the inferior Benchford
New Enterprise Party – a political party formed by the reunion of the Prosperitans and Territorialists following the commencement of the war with Uris Udar
Peace Party – the dominant political party in Ardenia, holding the large majority of Delegate seats in the Parliament
Port Excelsior – a large (pop. 2,500,000) city on the eastern seaboard of Ardenia, the second-largest city in the nation
Port William – a large (pop. 300,000) city at the mouth of the Sornan River
Principia – the capital city (pop. 6,000,000) of Ardenia, located at the mouth of the Morgan River
Prosperitans – one of two opposition parties in Ardenia. When the former majority party the Party of Enterprise split apart, Prosperitans and Terrorialists became competing opposition factions to the Peace Party.
Resinan (Rez-ZINN-un) – principal city of Leria
Societam (So-SY-et-um) – The legislative seat of Ardenia, akin to the U.S. Capitol. The Ardenian parliament, composed of delegates, meets at the Societam.
Sounder Company – a maker of airships headquartered in Trentham
Strongstead – a massive Ardenian fortress located on the coast of Leopold Bay, on a shoreline the Udar call Gana’fali. Thought impregnable.
Sunrise Temple – one of Principia’s most prominent institutions dedicated to worship of the Lord of All and provision of social aid; located in the mostly-poor Ackerton District on the east side of the capital city.
Territorialists – one of two opposition parties in Ardenia. When the former majority party the Party of Enterprise split apart, Prosperitans and Terrorialists became competing opposition factions to the Peace Party.
The Throat – a mountainous isthmus dividing the northern and southern portions of the Great Continent. Closing The Throat to the Udar is a national-security imperative the Ardenians have, according to critics, paid insufficient attention to.
Thosia – a nation across the Great Sea and a trading partner of Ardenia
Thurman Rifle Company – the maker of the world’s best rifle, located in Trenory
Trenory (TRENN-or-ry) – The largest city in southwest Ardenia, pop. 200,000
Trentham – a wealthy city of 100,000 along the Morgan River upriver from Principia; site of the Sounder Company’s airship factory
Trunxton – the maker of the best chain gun in the world
Valoria – a large (pop. 400,000) city along the Castoria River north of Principia in which the Ardenian Army Officer College is located
Waldiver (WALL-div-ver) – a prominent finishing school for girls in Trenory
Willow Falls – a medium sized (pop. 125,000) city near the source of the Morgan River
People
Ago’an (AH-go-AWN) –an Udar military commander, brother of the Udar king and in charge of the Udar invasion of Ardenia
Allen, Bette – an Ardenian prostitute captured by the Udar in Trenory and trained as a javeen at the Waldiver Finishing Academy
Anth’an (ANTH-awn) – an Udar military commander in charge of the force which attacks the city of Trenory from the east.
Aqor (AY-core) – the first sa’halet, or ruler, of all the Udar, whose prophecies are still influential in its governance some two thousand years later
Ayane (Ay-YANN) – an Udar female tasked with the training of javeen at the captured Waldiver Finishing Academy in Trenory
Baker, Patrick – a naval commander and captain of the Ardenian naval ship Adelaide
Belgrave, Fletcher – the founder of the Republic of Ardenia 400 years ago
Blaine, Hester – an Ardenian woman whose family at Landsdowne Farm, south of Dunnansport, was wiped out in an Udar raid; Hester was captured by the Udar but rescued in Dunnan’s Claim. Later, Matthew Stuart’s girlfriend
Blake, Heather – a reporter for The Conciliator who becomes Abraham Dees’ love interest
Blake, Sophia – daughter of Heather Blake
Bloodworth, Reese – an Ardenian spy and counterintelligence operative
Blue, Milton – a cavalryman stationed in The Throat; Butch Henry’s initial platoon commander
Bradbury, Mark – a former race-car driver recruited to pioneer biplane flight; Bradbury commands the First Airfighter Squadron
Breck, Caston – an Ardenian Marine military engineer in charge of rebuilding the fortifications at Strongstead
Brever, Ian – Mark Bradbury’s adjutant in the Ardenian Air Force
Broadham, Joseph – translator on the Ardenian naval ship Adelaide, and son of famous Ardenian author Georgia Broadham
Bryce, John Amos – an Ardenian colonel in charge of the Thirty-Second Infantry Division, part of the Army of Vengeance
Chesterfield, Mark – an Ardenian colonel in charge of the Twenty-Eighth Infantry Division
Cousins, Brantley – an airfighter pilot in the Ardenian Air Force
Crain, Bill – a cavalryman stationed with Butch Henry in The Throat
Cross, Preston – father of Sebastian Cross; the head of a super-rich Morgan River Valley family
Cross, Sebastian – a famous aviator who circumnavigated the planet in an airship; CEO of the Airbound Corporation, an airship line and later head of the Ardenian Air Force
Curlington, Rachel – sister of Patty Pentham, an Ardenian woman captured by the Udar in Trenory and enslaved at the Waldiver Finishing Academy
Dailey, Adrian – an Ardenian woman captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory
Dees, Abraham – an Ardenian general, the head of the Army-Navy Office of Special Warfare and, later, Interim President of the Republic of Ardenia
Dervisham, C. Ransden – a solicitor in Principia with whom Randall Thurman has corresponded
Drummond, Calvin – a wealthy coal company CEO and investor brought in as an informal economic advisor to President Dees
Dutton, Henry – a wealthy landowner and venture capitalist from the rich Morgan River Valley
Edyene (Edd-YENN-ay)- an Udar female captured at sea by the Ardenian vessel Adelaide; she asked for and was granted permission to defect; later, a participant in the Barley Point train bombing
Elya (ELL-ya) – an Udar female tasked with the training of javeen at the captured Waldiver Finishing Academy
Everhill, Gregory – an Ardenian captain with the Twenty-Eighth Infantry Division; Everhill initially takes command of Strongstead after Butch Henry and his platoon reoccupies the fort
Fletcher, Veronica – eldest daughter of Adam Thorne
Forling, John – older brother of Will Forling; a mining magnate living in Azuria at the outbreak of war
Forling, William – the youngest son of John and Lillian Forling of Grayvern Farm in the Dunnan’s Claim territory; a cavalry officer involved in the defense of Ft. Stuart and the retaking of Battleford and ultimately the commander of the Eleventh Cavalry Division
Foster, Elizabeth – an Ardenian woman from Trenory captured and trained as a javeen in the Waldiver Finishing Academy
Franks, Attican – an Ardenian general in charge of the Fifteenth Infantry Division, part of the Army of Vengeance
Gale, Dan – an Udar assassin, bombmaker, terrorist and spy
Gilliam, Curtis – an Ardenian Marine captain in charge of the defense of Azuria
Grant, Billings – the head of the Ardenian Agriculture Commission
Gray, Ralph – a powerful Delegate of the Ardenian Parliament from Belgarden
Greene, Catherine – the former president of Ardenia; a member of the Peace Party
Gregg, Madison – the Cross family solicitor and a powerful lobbyist at the Ardenian capitol
Gregory, Winston – a prominent Peace Party political boss from Belgarden
Gresham, Winford – an aviation engineer and Sebastian Cross’ business partner in the Airbound Corporation airship line
Haddox, Bertrand – an Ardenian general commanding the Third Infantry Division; Haddox is the commanding officer of the Army of the Northern Tweade, or more popularly known as the Army of Vengeance
Hall, Eaton – a military engineer from the Twenty Eighth Infantry Division, stationed at Strongstead
Hampton, Brian – Sebastian Cross’ adjutant in the Ardenian Air Force
Harms, Horace – a powerful Delegate to the Ardenian Parliament from the city of Belgarden
Haynes, Erica – an Air Force lieutenant, appointed Sebastian Cross’ adjutant on his return to Principia
Hays, Samuel – an Ardenian inventor kidnapped and brought to Uris Udar to work on his invention of the wireless communications machine
Henry, Ann – mother of Butch Henry
Henry, Butch – a young cavalryman originally stationed at Ft. Walder in the Throat who becomes a hero at Strongstead
Henson, Gavin – an airfighter pilot in the Ardenian Air Force
Hyde, Sean – an airship pilot in the Ardenian Air Force
Irving, Boyd – an Ardenian Marine captain in charge of customs at the river port of Barley Point
Irving, Helen – sister of Boyd Irving and a resident of Barley Point
James, Alden – an airship pilot in the Ardenian Air Force
James, Paul – the cavalry captain in charge of Fort Harrow
Kunsilla – an Udar warrior, part of Anth’an’s anur.
Kyle, Bradley – an airship pilot in the Ardenian Air Force
Lane, Christopher – an airship pilot in the Ardenian Air Force
Lang, Albert – The Office of Special Warfare’s man in Azuria; an explosives expert and marksman
Latham, H.V. – an architect from Port William engaged to design an upgrade to Hilltop Farm; later, an army engineer engaged in several high-profile emergency military projects
La’ufa – An Udar scientist collaborating with the captured Ardenian inventor Samuel Hays on the development of the Udar wireless communications machine.
Leleza (Luh-LAYZ-uh) – an Udar woman captured by Butch Henry and his platoon at Strongstead before the Blue Pox wiped out the camp there
Mannion, Ned – head of the East Principia Terribles, an organized crime gang controlling the docks at Principia’s port
Martin, Elizabeth – an Ardenian woman captured in the Udar raids on Dunnan’s Claim; also an inventor and hydroelectric engineer
Mills, Michael – an airship pilot in the Ardenian Air Force
Naughton, Charlotte – wife of John Naughton, the commander of Ardenian forces at Strongstead; when captured by the Udar, her name was changed to Shori’zel
Newdon, Michael – an Ardenian major serving as Executive Officer of the Eleventh Cavalry Division
Oliver, Daisy – a Dunnansport woman with whom Randall Thurman has a romantic relationship
Parkinson, Greg – Will Forling’s adjutant in the Eleventh Cavalry Division
Pentham, Patty – an Ardenian woman captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory
Percy, Oscar – head of the Ardenian Army
Phelps, Victor – the Chief of Staff of the Ardenian Navy and a friend of Abraham Dees who succeeds Dees as head of the Office of Special Warfare
Pleasance, Oliver – a politically-connected executive with Foreman Technologies of Belgarden
Powell, Lucian – the mayor of Azuria
Preston, Mary – an Ardenian woman captured by the Udar in the raid into Dunnan’s Claim; later, Randall Thurman’s girlfriend
Rapan’na (RAH-PANN-NA) – commander of the Udar raid into Dunnan’s Claim
Rawer, Jack – First Mate on the Ardenian naval ship Adelaide
Reeves, Marcus – an engineer in Principia on the forefront of military technology, working for Preston Cross
Rendon, Frederick – an Ardenian general commanding the Fifth Cavalry Division, part of the Ardenian Army of Vengeance
Richards, Selena – an Ardenian woman captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory
Roth, Louis – an Ardenian parliamentary delegate and ally of Abraham Dees who eventually becomes Chief Delegate of Parliament
Russell, Morton – an airship pilot in the Ardenian Air Force
Shaffer, Ted – a cavalryman stationed with Butch Henry in The Throat
Shaw, Colin – a general, Chief of the Ardenian Marines
Smith, Edmond – a captain, second in command at the Army base in Elnora, son of Theodore Smith
Smith, Theodore – a lieutenant colonel, the commander at the Army base in Elnora, father of Edmond Smith
Stone, Adam – an airfighter pilot in the First Airfighter Squadron
Storm, Trevener – an Ardenian general in charge of the Tenth Cavalry Division, part of the Army of Vengeance
Stuart, David – brother of George Stuart; a wealthy businessman in Dunnansport and the head of the town’s militia
Stuart, Ethan – the youngest of George and Judith Stuart’s children
Stuart, George – a famous hero of Dunnan’s War and the head of the wealthy Stuart family of Hilltop Farm in Dunnan’s Claim
Stuart, Hannah – the youngest daughter of George and Judith Stuart
Stuart, Judith – wife of George Stuart; nee Judith Thurman
Stuart, Matthew – the oldest son of George and Judith Stuart; an officer at the Ardenian fortress of Strongstead
Stuart, Rebecca – wife of David Stuart and aunt of Rob and Sarah
Stuart, Robert – the second-oldest child of George and Judith Stuart; a cadet at the Aldingham military academy
Stuart, Sarah – the oldest daughter and third-oldest child of George and Judith Stuart
Stuart, Tabitha – the middle daughter of George and Judith Stuart
Taur’ok – an Udar warrior, part of Anth’an’s anur.
Terhune, Alfred (Terr-HYOON) – the Ardenian cavalry commander at Barley Point
Thieland, Roger (THEE-land) – the Ardenian Chief of Cavalry Command
Thorne, Adam – the current head of the Thorne family of Alvedorne and the richest man in Ardenia
Thorne, Agatha – the youngest child of Adam Thorne; Mark Bradbury’s girlfriend
Thorne, Daniel – the nephew of Adam Thorne, captured at Strongstead where he was the teletext operator as an Army lieutenant
Thorne, Samuel – the son of Adam Thorne, head of Thorne Technology Group
Thurman, Harry – president of the Thurman Rifle Company of Trenory, father of Richard, Judith and Randall Thurman
Thurman, Randall – the brother of Judith Stuart and Richard Thurman, the youngest son of Harry Thurman and, eventually, the president of Thurman Rifle Company of Dunnansport
Ubel’la (Oo-BELL-la) – the Udar king
Unger, Olive – an Ardenian girl captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory
Wade, Alice – a wealthy widow in Dunnansport, and the fiancee of Patrick Baker
Waldiver, Piety – a former employee of the elite Trenory finishing school bearing her name who is faced with evacuating her hometown
Wells, Charles – an Ardenian Marine lieutenant from the naval ship Adelaide, attached to the rescue force