Glossary

Places and Things

Udar

Afan’di (Uh-FAWN-dee) – a home camp of the Udar

Algarem (ALL-guh-remm) – five very powerful women serving Palace Keepers at the Ikotai Palace in the Udar capital Qor Udar.

Aniwa’di (AHN-ee-WAD-dee) – an hallucinogenic cactus which grows in Uris Udar; used to make the intoxicating marwai liquor

Anur (Uh-NOOR) – a mobile military camp; the basic unit of Udar society

Avoy (Uh-VOY) – An Udar exclamation meaning “Now!”

Azmeri (Uhz-MERRY) – a sacrifice to the Udar god Ur’akeen

Ba’kalo (Buh-KAH-low) – An Udar halberd

Enafan’di (In-a-FAWN-dee) – an Udar religious law holding that no Udar warrior should ever die a peaceful death outside his Afan’di, or home camp.

Fezalot (FEZZ-uh-LOAT) – an Udar market at which newborn children are traded and sold

Gana’fali (GANN-a-FAHL-ee) – a shoreline on the Leopold Bay coast on which the Ardenian fortress of Strongstead was built. The Udar consider the shore a sacred place.

Gazol (Ga-ZOLL) – An Udar curved sword; like a cutlass, but with a skinnier blade

Gibor (Gee-BORR) – a berry similar to belladonna, though less toxic; which grows in Uris Udar; used to make the intoxicating marwai liquor

Iabos (EE-ah-BOSE) – the shore along the Gulf of Udar near the mouth of the river Ur’akeen.

Ikotai (Ick-uh-TYE) – the grand hall of the Evatuan Palace in the Udar capital in which the country’s king, or sa’halet, holds court.

In’gur (Inn-GOOR) – According to Udar prophecy, a ruler in control of the entire Great Continent

Izwei (IZZway) – An Udar fighting knife, consisting of a two-sided blade with thick barbs on each side

Javeen (Jah-VEEN) – an Ardenian woman held as a concubine by an Udar Anur

Kawes’kin (COW-us-KEEN) – an Udar tradition in which battles and disputes are decided through single combat

Kayesthu (KIE-ess-THOO) – an Udar traditional celebration involving a great deal of sexual activity and alcoholic spirits, held upon the return of a long-absent member of an Anur.

Lepon’hin (Luh-pun-HEEN) – the Udar name for The Throat, the isthmus dividing the two lands

Marwai (MARR-wye) – an intoxicating Udar liquor made from gibor berries similar to belladonna and aniwa’di, a hallucinogenic cactus; its effects include making its user quite docile

Permai (Purr-MYE) – a type of Udar slave tasked with nursing and raising children

Qur Udar (KOOR-OO-DAR) – the capital city of Uris Udar

Rochat (Ro-KOTT) – An Udar command meaning “Submit!”

Sa’halet (Suh-HALL-it) – the title given to the Udar king; also the high priest of the Udar religion, who communicates with the god Ur’akeen through dreams and visions

Ur’akeen (Oo-rah-KEEN) – The Udar god

Uxu (OOKS-oo) – a type of Udar slave tasked with crafting weapons, utensils, tools and other items

Var’asha (Varr-ASH-uh) – an Udar headman of an Anur tribe

Vitau’hi (Vee-TAU-hye) – the dreaded Blood Raptor, a giant predatory bird thought to be extinct which kills its victims in an especially gruesome way

Ardenia and others

Alvedorne – a fabulously wealthy city, pop., 2,200,000, located on the Great Mountain Lake in western Ardenia. Alvedorne, the third-largest city in the nation, is the headquarters of the Thorne Enterprises conglomerate

Azuria – a medium-sized (pop. 75,000) city along the Sunset Sea coast where Butch Henry and John Forling are from

Barley Point – a small city (pop. 3,000) located along the river Tweade

Battleford – a small city (pop. 8,000) located along the river Tweade

Belgarden – a large (pop. 1,500,000) city along the Morgan River and a Peace Party stronghold known for political corruption. Belgarden is Ardenia’s fourth-largest city

Benchford Armory – the maker of an inferior military rifle

Blessed Path – in the Faith Supernal, the path of moral righteousness by which one might join the Lord of All in the afterworld

Blue Pox – a dread highly-infectious hemorrhagic viral plague used as a bioweapon

Bergod (Berr-GOAD) – a port in the nation of Thosia.

Carmody Farm – the site of the First Airfighter Squadron’s home base north of Trenory

Cavol (Kuh-VOLL) – a nation across the Great Sea; the home of the infamous Mottled Men

Divinate (Duh-VINE-et) Academy– the most prestigious religious school in Ardenia

Deciran – the unit of Ardenian currency, based on the value of 1/10th of an ounce of gold

Dulsey – the maker of an inferior chain gun

Dunnansport – a small city (pop. 5,000) located at the mouth of the river Tweade

Faith Supernal – the national religion in Ardenia

Fort Bountiful – one of six forts near the Udar border and three located in The Throat

Fort Claire – one of six forts near the Udar border, eventually retaken by Will Forling’s 11th Cavalry Division

Fort Harrow – one of six forts near the Udar border, located in The Throat

Fort Murtaugh – one of six forts near the Udar border, located on the Sunset Sea

Fort Stuart – the Ardenian military stronghold in Dunnan’s Claim and the eventual home of the First Airship Squadron

Fort Walder – one of six forts near the Udar border, located in The Throat

Gray Demons – the name given to Reese Bloodworth’s counterintelligence unit by the Udar

Lord of All – the deity worshipped in Ardenia according to the Faith Supernal

Mountaineer – the maker of a hunting rifle used by the military as a substitute for the inferior Benchford

New Enterprise Party – a political party formed by the reunion of the Prosperitans and Territorialists following the commencement of the war with Uris Udar

Peace Party – the dominant political party in Ardenia, holding the large majority of Delegate seats in the Parliament

Port Excelsior – a large (pop. 2,500,000) city on the eastern seaboard of Ardenia, the second-largest city in the nation

Port William – a large (pop. 300,000) city at the mouth of the Sornan River

Principia – the capital city (pop. 6,000,000) of Ardenia, located at the mouth of the Morgan River

Prosperitans – one of two opposition parties in Ardenia. When the former majority party the Party of Enterprise split apart, Prosperitans and Terrorialists became competing opposition factions to the Peace Party.

Resinan (Rez-ZINN-un) – principal city of Leria

Societam (So-SY-et-um) – The legislative seat of Ardenia, akin to the U.S. Capitol. The Ardenian parliament, composed of delegates, meets at the Societam.

Sounder Company – a maker of airships headquartered in Trentham

Strongstead – a massive Ardenian fortress located on the coast of Leopold Bay, on a shoreline the Udar call Gana’fali. Thought impregnable.

Sunrise Temple – one of Principia’s most prominent institutions dedicated to worship of the Lord of All and provision of social aid; located in the mostly-poor Ackerton District on the east side of the capital city.

Territorialists – one of two opposition parties in Ardenia. When the former majority party the Party of Enterprise split apart, Prosperitans and Terrorialists became competing opposition factions to the Peace Party.

The Throat – a mountainous isthmus dividing the northern and southern portions of the Great Continent. Closing The Throat to the Udar is a national-security imperative the Ardenians have, according to critics, paid insufficient attention to.

Thosia – a nation across the Great Sea and a trading partner of Ardenia

Thurman Rifle Company – the maker of the world’s best rifle, located in Trenory

Trenory (TRENN-or-ry) – The largest city in southwest Ardenia, pop. 200,000

Trentham a wealthy city of 100,000 along the Morgan River upriver from Principia; site of the Sounder Company’s airship factory

Trunxton – the maker of the best chain gun in the world

Valoria – a large (pop. 400,000) city along the Castoria River north of Principia in which the Ardenian Army Officer College is located

Waldiver (WALL-div-ver) – a prominent finishing school for girls in Trenory

Willow Falls – a medium sized (pop. 125,000) city near the source of the Morgan River

People

Ago’an (AH-go-AWN)an Udar military commander, brother of the Udar king and in charge of the Udar invasion of Ardenia

Allen, Bette – an Ardenian prostitute captured by the Udar in Trenory and trained as a javeen at the Waldiver Finishing Academy

Anth’an (ANTH-awn) – an Udar military commander in charge of the force which attacks the city of Trenory from the east.

Aqor (AY-core) – the first sa’halet, or ruler, of all the Udar, whose prophecies are still influential in its governance some two thousand years later

Ayane (Ay-YANN) – an Udar female tasked with the training of javeen at the captured Waldiver Finishing Academy in Trenory

Baker, Patrick – a naval commander and captain of the Ardenian naval ship Adelaide

Belgrave, Fletcher – the founder of the Republic of Ardenia 400 years ago

Blaine, Hester – an Ardenian woman whose family at Landsdowne Farm, south of Dunnansport, was wiped out in an Udar raid; Hester was captured by the Udar but rescued in Dunnan’s Claim. Later, Matthew Stuart’s girlfriend

Blake, Heather – a reporter for The Conciliator who becomes Abraham Dees’ love interest

Blake, Sophia – daughter of Heather Blake

Bloodworth, Reese – an Ardenian spy and counterintelligence operative

Blue, Milton – a cavalryman stationed in The Throat; Butch Henry’s initial platoon commander

Bradbury, Mark – a former race-car driver recruited to pioneer biplane flight; Bradbury commands the First Airfighter Squadron

Breck, Caston – an Ardenian Marine military engineer in charge of rebuilding the fortifications at Strongstead

Brever, Ian – Mark Bradbury’s adjutant in the Ardenian Air Force

Broadham, Joseph – translator on the Ardenian naval ship Adelaide, and son of famous Ardenian author Georgia Broadham

Bryce, John Amos – an Ardenian colonel in charge of the Thirty-Second Infantry Division, part of the Army of Vengeance

Chesterfield, Mark – an Ardenian colonel in charge of the Twenty-Eighth Infantry Division

Cousins, Brantley – an airfighter pilot in the Ardenian Air Force

Crain, Bill – a cavalryman stationed with Butch Henry in The Throat

Cross, Preston father of Sebastian Cross; the head of a super-rich Morgan River Valley family

Cross, Sebastian – a famous aviator who circumnavigated the planet in an airship; CEO of the Airbound Corporation, an airship line and later head of the Ardenian Air Force

Curlington, Rachel – sister of Patty Pentham, an Ardenian woman captured by the Udar in Trenory and enslaved at the Waldiver Finishing Academy

Dailey, Adrianan Ardenian woman captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory

Dees, Abrahaman Ardenian general, the head of the Army-Navy Office of Special Warfare and, later, Interim President of the Republic of Ardenia

Dervisham, C. Ransden – a solicitor in Principia with whom Randall Thurman has corresponded

Drummond, Calvin – a wealthy coal company CEO and investor brought in as an informal economic advisor to President Dees

Dutton, Henry – a wealthy landowner and venture capitalist from the rich Morgan River Valley

Edyene (Edd-YENN-ay)- an Udar female captured at sea by the Ardenian vessel Adelaide; she asked for and was granted permission to defect; later, a participant in the Barley Point train bombing

Elya (ELL-ya) – an Udar female tasked with the training of javeen at the captured Waldiver Finishing Academy

Everhill, Gregory – an Ardenian captain with the Twenty-Eighth Infantry Division; Everhill initially takes command of Strongstead after Butch Henry and his platoon reoccupies the fort

Fletcher, Veronica – eldest daughter of Adam Thorne

Forling, John – older brother of Will Forling; a mining magnate living in Azuria at the outbreak of war

Forling, William – the youngest son of John and Lillian Forling of Grayvern Farm in the Dunnan’s Claim territory; a cavalry officer involved in the defense of Ft. Stuart and the retaking of Battleford and ultimately the commander of the Eleventh Cavalry Division

Foster, Elizabeth – an Ardenian woman from Trenory captured and trained as a javeen in the Waldiver Finishing Academy

Franks, Attican – an Ardenian general in charge of the Fifteenth Infantry Division, part of the Army of Vengeance

Gale, Dan – an Udar assassin, bombmaker, terrorist and spy

Gilliam, Curtis – an Ardenian Marine captain in charge of the defense of Azuria

Grant, Billings – the head of the Ardenian Agriculture Commission

Gray, Ralph – a powerful Delegate of the Ardenian Parliament from Belgarden

Greene, Catherine – the former president of Ardenia; a member of the Peace Party

Gregg, Madison – the Cross family solicitor and a powerful lobbyist at the Ardenian capitol

Gregory, Winston – a prominent Peace Party political boss from Belgarden

Gresham, Winford – an aviation engineer and Sebastian Cross’ business partner in the Airbound Corporation airship line

Haddox, Bertrand – an Ardenian general commanding the Third Infantry Division; Haddox is the commanding officer of the Army of the Northern Tweade, or more popularly known as the Army of Vengeance

Hall, Eaton – a military engineer from the Twenty Eighth Infantry Division, stationed at Strongstead

Hampton, Brian – Sebastian Cross’ adjutant in the Ardenian Air Force

Harms, Horace – a powerful Delegate to the Ardenian Parliament from the city of Belgarden

Haynes, Erica – an Air Force lieutenant, appointed Sebastian Cross’ adjutant on his return to Principia

Hays, Samuel – an Ardenian inventor kidnapped and brought to Uris Udar to work on his invention of the wireless communications machine

Henry, Ann – mother of Butch Henry

Henry, Butch – a young cavalryman originally stationed at Ft. Walder in the Throat who becomes a hero at Strongstead

Henson, Gavin – an airfighter pilot in the Ardenian Air Force

Hyde, Sean – an airship pilot in the Ardenian Air Force

Irving, Boyd – an Ardenian Marine captain in charge of customs at the river port of Barley Point

Irving, Helen – sister of Boyd Irving and a resident of Barley Point

James, Alden – an airship pilot in the Ardenian Air Force

James, Paul – the cavalry captain in charge of Fort Harrow

Kunsilla – an Udar warrior, part of Anth’an’s anur.

Kyle, Bradley – an airship pilot in the Ardenian Air Force

Lane, Christopher – an airship pilot in the Ardenian Air Force

Lang, Albert – The Office of Special Warfare’s man in Azuria; an explosives expert and marksman

Latham, H.V. – an architect from Port William engaged to design an upgrade to Hilltop Farm; later, an army engineer engaged in several high-profile emergency military projects

La’ufa – An Udar scientist collaborating with the captured Ardenian inventor Samuel Hays on the development of the Udar wireless communications machine.

Leleza (Luh-LAYZ-uh) – an Udar woman captured by Butch Henry and his platoon at Strongstead before the Blue Pox wiped out the camp there

Mannion, Ned – head of the East Principia Terribles, an organized crime gang controlling the docks at Principia’s port

Martin, Elizabeth – an Ardenian woman captured in the Udar raids on Dunnan’s Claim; also an inventor and hydroelectric engineer

Mills, Michael – an airship pilot in the Ardenian Air Force

Naughton, Charlotte – wife of John Naughton, the commander of Ardenian forces at Strongstead; when captured by the Udar, her name was changed to Shori’zel

Newdon, Michael – an Ardenian major serving as Executive Officer of the Eleventh Cavalry Division

Oliver, Daisy – a Dunnansport woman with whom Randall Thurman has a romantic relationship

Parkinson, Greg – Will Forling’s adjutant in the Eleventh Cavalry Division

Pentham, Patty – an Ardenian woman captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory

Percy, Oscar – head of the Ardenian Army

Phelps, Victor – the Chief of Staff of the Ardenian Navy and a friend of Abraham Dees who succeeds Dees as head of the Office of Special Warfare

Pleasance, Oliver – a politically-connected executive with Foreman Technologies of Belgarden

Powell, Lucian – the mayor of Azuria

Preston, Mary – an Ardenian woman captured by the Udar in the raid into Dunnan’s Claim; later, Randall Thurman’s girlfriend

Rapan’na (RAH-PANN-NA) – commander of the Udar raid into Dunnan’s Claim

Rawer, Jack – First Mate on the Ardenian naval ship Adelaide

Reeves, Marcus – an engineer in Principia on the forefront of military technology, working for Preston Cross

Rendon, Frederick – an Ardenian general commanding the Fifth Cavalry Division, part of the Ardenian Army of Vengeance

Richards, Selena – an Ardenian woman captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory

Roth, Louis – an Ardenian parliamentary delegate and ally of Abraham Dees who eventually becomes Chief Delegate of Parliament

Russell, Morton – an airship pilot in the Ardenian Air Force

Shaffer, Ted – a cavalryman stationed with Butch Henry in The Throat

Shaw, Colin – a general, Chief of the Ardenian Marines

Smith, Edmond – a captain, second in command at the Army base in Elnora, son of Theodore Smith

Smith, Theodore – a lieutenant colonel, the commander at the Army base in Elnora, father of Edmond Smith

Stone, Adam – an airfighter pilot in the First Airfighter Squadron

Storm, Trevener – an Ardenian general in charge of the Tenth Cavalry Division, part of the Army of Vengeance

Stuart, David – brother of George Stuart; a wealthy businessman in Dunnansport and the head of the town’s militia

Stuart, Ethan – the youngest of George and Judith Stuart’s children

Stuart, George – a famous hero of Dunnan’s War and the head of the wealthy Stuart family of Hilltop Farm in Dunnan’s Claim

Stuart, Hannah – the youngest daughter of George and Judith Stuart

Stuart, Judith – wife of George Stuart; nee Judith Thurman

Stuart, Matthew – the oldest son of George and Judith Stuart; an officer at the Ardenian fortress of Strongstead

Stuart, Rebecca – wife of David Stuart and aunt of Rob and Sarah

Stuart, Robert – the second-oldest child of George and Judith Stuart; a cadet at the Aldingham military academy

Stuart, Sarah – the oldest daughter and third-oldest child of George and Judith Stuart

Stuart, Tabitha – the middle daughter of George and Judith Stuart

Taur’ok – an Udar warrior, part of Anth’an’s anur.

Terhune, Alfred (Terr-HYOON) – the Ardenian cavalry commander at Barley Point

Thieland, Roger (THEE-land) – the Ardenian Chief of Cavalry Command

Thorne, Adam – the current head of the Thorne family of Alvedorne and the richest man in Ardenia

Thorne, Agatha – the youngest child of Adam Thorne; Mark Bradbury’s girlfriend

Thorne, Daniel – the nephew of Adam Thorne, captured at Strongstead where he was the teletext operator as an Army lieutenant

Thorne, Samuel – the son of Adam Thorne, head of Thorne Technology Group

Thurman, Harry – president of the Thurman Rifle Company of Trenory, father of Richard, Judith and Randall Thurman

Thurman, Randall – the brother of Judith Stuart and Richard Thurman, the youngest son of Harry Thurman and, eventually, the president of Thurman Rifle Company of Dunnansport

Ubel’la (Oo-BELL-la) – the Udar king

Unger, Olive – an Ardenian girl captured by the Udar and trained as a javeen at the Waldiver Finishing Academy in Trenory

Wade, Alice – a wealthy widow in Dunnansport, and the fiancee of Patrick Baker

Waldiver, Piety – a former employee of the elite Trenory finishing school bearing her name who is faced with evacuating her hometown

Wells, Charles – an Ardenian Marine lieutenant from the naval ship Adelaide, attached to the rescue force

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